Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Digital Photography for 3D Imaging and Animation

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Digital Photography for 3D Imaging and Animation Overview


This practical and easy-to-follow book showa you how to transform your 3D projects with your own digital photographs and enhance your 3D animation by adding photographs that you’ve composed, lit, and shot. The featured tips and ideas will quickly have you creating quality photographs for use throughout the 3D workflow. From the mechanics of megapixels to the tricks of lighting to the art of finding the best images to shoot, you’ll learn valuable techniques that will transform your designs.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


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*** Product Information and Prices Stored: Mar 28, 2011 14:10:07

3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation

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3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation Overview


Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.



*Teaches the basics and principles behind creating 3D art with these tips and techniques that cover everything from texturing to painting and scripting to rendering *Filled with 30 print and video tutorials for written by Ami Chopine of GeekAtPlay.com and featuring new models from Daz3d.com! *Companion website includes models, animations, video tutorials, links, and more




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*** Product Information and Prices Stored: Mar 15, 2011 05:30:09

3-D Human Modeling and Animation, First Edition

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3-D Human Modeling and Animation, First Edition Overview


"3-D Human Modeling and Animation fills a tremendous void that has become even more evident with the successful use of 3-D in movies like Disney's Toy Story. While there has been much written about drawing the human form in relation to art, commercial design, and 2-D cartooning, the subject of 3-D modeling and animation of the human form has been neglected at the same time that the use of 3-D tools has been exploding. It is my judgment that [this] book will become the reference that professional and student artists and animators turn to in order to master one of the most challenging yet exciting subjects to model and animate-the human form." -Nick Pavlovic, CEO, Visual Information Development, Inc., Monrovia, CA

Ideal for graphic designers, artists, and others, 3-D Human Modeling and Animation builds a bridge from traditional figure drawing, painting, and sculpture to the creation and animation of figures using computer technology.

With a step-by-step approach, the book leads readers through the process of modeling human figures, with specific yet flexible techniques that can be applied to many different hardware/software setups. Separate chapters cover different areas of the body, and contain everything readers need to know about proportion, basic design strategies, 3-D construction methods, and other essential information. The final chapters show how to prepare figures for animation and get them up and running-and jumping, walking, turning, and twisting!

Complete with illustrations, helpful exercises, and more, 3-D Human Modeling and Animation opens up a whole new world of creative possibilities to explore.


3-D Human Modeling and Animation, First Edition Specifications


Never forgetting that "the human form is the most valuable and challenging resource in fine art," 3-D Human Modeling and Animation helps make the transition from 2-D to 3-D--working with height, width, and now depth--easier. Student artists and animators learning or expanding their skills for modeling and animating digital humans will find this book a great resource.

Lessons and instruction begin by modeling the feet, progressing upward through the body, and then ending with the head (the head being the most complicated to create). The modeling approach you'll use involves skinning cross-sectional splines and contours, a system that uses a series of curved or straight outlines and then connects them. Students will find the various procedures used here helpful, no matter what software or hardware setup they're using.

In an example on human motion, you consider the movement of clothes on the human body, which tend to move separately--the swing of a skirt as it twirls opposite the human figure, for example. Animate your characters with secondary actions, the book suggests, so that their movements look more realistic and dramatic.

While there is no companion CD-ROM, this book offers plenty of illustrations, step-by-step instructions, and student exercises. Whether you're just learning to model or want to expand beyond your 2-D skills and make the leap into the 3-D arena, you'll find 3-D Human Modeling and Animation a good place to start. --Brooke Gilbert

Topics covered: the basics of modeling, seamless models, how body parts move, visual dynamics (rhythm, tension, direction), composition, directing the viewer's eyes, scene outlines, understanding lighting configurations, and animating humans.

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*** Product Information and Prices Stored: Feb 10, 2011 16:20:07

Introducing Character Animation with Blender

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Introducing Character Animation with Blender Feature


  • ISBN13: 9780470102602
  • Condition: New
  • Notes: BRAND NEW FROM PUBLISHER! BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed



Introducing Character Animation with Blender Overview


Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


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*** Product Information and Prices Stored: Feb 03, 2011 10:00:08

Morphing & Animation: Release 3 and 4 (3d Studio Tips & Tricks Series/Book and Disk)

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Morphing & Animation: Release 3 and 4 (3d Studio Tips & Tricks Series/Book and Disk) Overview


3D Studio software is a comprehensive environment for creating professional-quality aminations and high-resolution still images. Virtually anything you and your client can envision can be modeled and photorealistically rendered.


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*** Product Information and Prices Stored: Jan 17, 2011 15:00:08

3D Studio MAX Design Guide: Everything You Need to Master 3D Modeling and Animation with 3D Studio MAX

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3D Studio MAX Design Guide: Everything You Need to Master 3D Modeling and Animation with 3D Studio MAX Overview


Includes 16 pages of full color! Contains tips and techniques for modeling characters, animals, and vehicles. Offers step-by-step tips for animation: bouncing balls, object tracking, high realism, cartoons, character animation, motion tracking, morphing, and more! Gives instruction on effectively using materials: metals, glass, wood, skin, animated textures, smoke, fog, clouds, and reflections. Features 3D modeling and animation in Web pages, one of the hottest topics in design. Teaches techniques for lighting: searchlights, neon, shadows, ray tracing, and simulating stained glass.


3D Studio MAX Design Guide: Everything You Need to Master 3D Modeling and Animation with 3D Studio MAX Specifications


Whereas Character Animation with 3D Studio Max zeroes in on creating human and beast animation, 3D Studio Max Design Guide takes a more well-rounded approach to teaching you about this software package. It provides 21 different projects, each of which includes a step-by-step guide to accomplishing the task at hand, whether it be creating an orange, a drill in action, an underwater environment, a monument with dramatic lighting, a mechanical robot, or a 3D action figure. Throughout the process you learn about modeling, textures, surfaces, lighting, lofts, and meshes. This is a great guide to working in 3D, no matter what sort of work you'll be doing. An accompanying CD includes sample scenes, objects, textures, animation, and utilities.

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*** Product Information and Prices Stored: Dec 04, 2010 17:50:08

Hybrid Animation: Integrating 2D and 3D Assets

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Hybrid Animation: Integrating 2D and 3D Assets Feature


  • ISBN13: 9780240812052
  • Condition: New
  • Notes: BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed



Hybrid Animation: Integrating 2D and 3D Assets Overview


Artist imaginations continue to grow and stretch the boundaries of traditional animation. Successful animators adept and highly skilled in traditional animation mediums are branching out beyond traditional animation workflows and will often use multiple forms of animation in a single project. With the knowledge of 3D and 2D assets and the integration of multiple animation mediums into a single project, animators have a wealth of creative resources available for a project that is not limited to a specific animation medium, software package or workflow processs.

Enhance a poignant scene by choosing to animate the scenic background in 2D while the main character is brought to life with 3D techniques. Balance the budget demands of a project by choosing to integrate a 2D or 3D asset to save time and expense. Choose which medium Hybrid Animation, learn the systematic development of the 2D and 3D assets and the issues surrounding choices made during the creative process.

* Achieve 2D and 3D character interactions and learn to animate beyond the mediums of classical animation with class exercises, projects and step by step tutorials for students and advanced amateur animators.

* Produce high-quality 2D and 3D narratives, regardless of the software you use; featuring Photoshop, Corel, Flash, After Effects and Maya workflows.

* Learn from other's experience with featured interviews of industry leaders who have successfully integrated 2D and 3D assets into their own workflows.

* Think critically about visual styles, the effects of 2D/3D overlaying in animation creation and the entire pipeline from start to finish.

* Explore hybrid animation techniques and insider tricks with the global animation community with an online forum and companion website.








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*** Product Information and Prices Stored: Oct 13, 2010 19:10:06

The Art of 3D Computer Animation and Effects

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Watch Video Here: http://www.amazon.com/review/R3HQ9WZBQNQKY1 For anyone's who getting into 3D animation and wants to learn about the industry, this is the book for you. It's a introductory course to 3D animation, aiming at provide readers with a general overview of the ever evolving industry, as well as getting close to the action showing the actual processes involved in making in. This is the fourth edition published in 2009.

In essence, this is a textbook with the objective to inspire and inform. It does so with many examples from the real world, and if you're interested in animation, you would have probably seen many of the movies or clips these examples are based on. The book goes on to explain what goes on behind that made these films possible, the people involved, what they do (jobs), what type of software they use and the different stages of development.

This isn't a tutorial style book or a software manual. For example in 3D modeling, it introduces techniques like modeling with curves, polygon, extrusion, etc, but it doesn't actually go telling you where to click and where to find commands from menus. This book isn't tied to any particular software package. The concepts are pretty foundational and universal stuff, which can be applied easily to different areas, like software.

You won't be able to create your own animation instantly after reading this book, but you'll what it takes to create one and where to hone your technical skills.

This book is recommended for students and anyone who wants an in depth introductory course into understanding 3D animation and its industry.

The list of contents:
1. Animation, Visual Effects, and Technology in Context
2. Creative Development and the Digital Process
3. Modeling Concepts
4. Modeling Techniques
5. Advanced Modeling and Rigging Techniques
6. Rendering Concepts
7. The Camera
8. Lighting
9. Shading and Surface Characteristics
10. Principles of Animation
11. Computer Animation Techniques
12. Advanced Computer Animation Techniques
13. Visual Effects Techniques
14. Retouching, Compositing and Color Grading
15. Image Resolution and Output



The Art of 3D Computer Animation and Effects Feature


  • ISBN13: 9780470084908
  • Condition: New
  • Notes: BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed



The Art of 3D Computer Animation and Effects Overview


Master the art of computer animation and visual effects production with the latest edition of this cutting-edge guide

This remarkable edition of The Art of 3D Computer Animation and Effects offers clear, step-by-step guidelines for the entire process of creating a fully rendered 3D computer animation. With up-to-date coverage of the latest computer animation styles and techniques, this versatile guide provides insightful information for creating animations and visual effects—from creative development and preproduction to finished animation.

Designed to work with any computer platform, this Fourth Edition cuts through technical jargon and presents numerous easy-to-understand instructivediagrams. Full-color examples are presented—including VFX and animated feature movies, games, and TV commercials—by such leading companies as Blue Sky, Blur, BUF, Disney, DreamWorks, Electronic Arts, Framestore, ILM, Imagi, Microsoft, Mac Guff, The Mill, Menfond, Pixar, Polygon, Rhythm & Hues, Sony Imageworks, Tippett, Ubisoft, and Weta, and many other studios and groundbreaking independent artists from around the world.

This fully revised edition features new material on the latest visual effects techniques, a useful update of the traditional principles of animation, practical information on creative development, multiple production pipeline ideas for shorts and visual effects, plus updated information on current production trends and techniques in animation, rendering, modeling, rigging, and compositing.

Whether you are a student, an independent artist or creator, or a production company team member, The Art of 3D Computer Animation and Effects, Fourth Edition gives you a broad palette of tips and techniques for bringing your visions to life through 3D computer animation.


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*** Product Information and Prices Stored: Aug 28, 2010 05:10:06

C4D 9.5: Real-World 3D Animation Production (Graphics Series)

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This book has provided me with a hands on guid that I have search for many years. I am new to animation, and I think Mr. Mitchell did a fantastic job of explaining and making his real world application easy to follow. This book has taught me more about professional animation than any other books in my library. To me the CD is an added bonus. I would highly recommend this book to any beginner who is trying Learn 3D animation production. The only negative thing I have to say is, why it took you so long to publish a book that gave someone like me the confidence in learning 3D animation. I was able to create my first animated characters by using this book, by adding this book to your library, you will be gaining a wealth of knowledge. By the way, when is your next book coming out? Simply, this book is GREAT.




C4D 9.5: Real-World 3D Animation Production (Graphics Series) Overview


Cinema 4D 9.5: Real-World 3D Animation Production teaches how to produce commercial-quality 3D animation using Maxon’s, powerful and affordable, Cinema 4D. Written for 3D animation professionals, hobbyists, and students, this practical, hands-on book uses real-world projects to teach the entire production process. Beginning with a review of how to model photorealistic objects, the book progresses through creating custom materials, cloth simulation, and character animation, to video game and simulation techniques.

The book takes a software-integrated approach to 3D animation production with a focus on Cinema 4D and how to use it in concert with several other applications. This Cinema 4D-centric approach shows how real-world 3D animation production challenges can be met, not only with a great tool, but with a great tool box.

Throughout the book, you’ll learn a highly efficient workflow for creating 3D character animation with C4D. You’ll learn various ways of producing motion graphics by integrating Adobe® Photoshop, and After Effects®, with C4D. You’ll explore projects that use BodyPaint to extend your ability to create fantasy and control the realism of how image maps relate to their objects. And you’ll use Right Hemisphere Deep Creator 2 and Code Gardener’s XPort 1.3 to explore methods for animating video games and simulations. Some experience with 3D animation is assumed, but all levels of users will be challenged to expand their skills.

FEATURES * Teaches professional-quality animation production skills using C4D 9.5 * Uses a variety of real-world objects in the projects to model and then animate, including an SUV, a Mocca rigged human character, and video sequence textures * Details C4D 9.5 enhancements, including the content browser, the new full blown atmospheric generator Sky plug-in, and enhanced object baking, ambient occlusion, and more * Details the entire production process for beginners, and provides experienced 3D animators with insightful techniques and tips * Includes a companion DVD containing all project files, their finished results, sample data, more than 20 hours of video tutorials covering every project in the book, a demo of C4D 9 and other relevant demos

On the DVD * COLOR FIGURES: All book images in full color * PROJECT FILES: All tutorials files for each project * VIDEO TUTORIALS: Video versions of the tutorials to give you an "over the shoulder," how-to guided tour through each project * GOODIES: Content used in the tutorials, plus extra image textures, 3D models, motion textures, Photo Objects, and motion capture data * TUTORIAL MOVIES: A demo reel of the finished movies for the tutorials * DEMO SOFTWARE: C4D Demo Maxon, Right Hemisphere Deep Creator, UZR Imodeller 3D, e-Frontier Poser 6, Serious Magic Ultra 2, Code Gardener XPort 1.3

SYSTEM REQUIREMENTS: MINIMUM: Mac OS X 10.3 or Windows 2000 / XP, 512MB RAM, CPU 1GHz. SUGGESTED: Mac OS X 10.3 or Windows 2000 / XP 1024MB RAM, CPU 2 GHz, QuickTime, current OpenGL capable graphics card, CD-ROM-drive, hard drive. Depending on license, Macintosh or Windows only.


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*** Product Information and Prices Stored: Jul 27, 2010 11:10:08

Mastering 3d Studio: Modeling, Rendering, and Animation

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Mastering 3d Studio: Modeling, Rendering, and Animation Overview


Mastering 3D Studio employs projects from fields of engineering, architecture and business to demonstrate how users can transform their ideas from storyboards and preliminary sketches to stunning 3D Studio models, renderings, and animations. Most books on 3D Studio list all commands and procedures in the program; Duff & Ross provide a context for technical use of 3D Studio by providing a practical approach to the work animators must do to formulate and execute a project. Using worksheet pages, they lead users through the vital planning stages of an animated presentation, and the ways 3D Studio can be used to put the final project together.


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*** Product Information and Prices Stored: Jun 26, 2010 08:40:07