Showing posts with label Science. Show all posts
Showing posts with label Science. Show all posts

Software Engineering for Self-Adaptive Systems (Lecture Notes in Computer Science / Programming and Software Engineering)

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Software Engineering for Self-Adaptive Systems (Lecture Notes in Computer Science / Programming and Software Engineering) Overview


Although the self-adaptability of systems has been studied in a wide range of disciplines, from biology to robotics, only recently has the software engineering community recognized its key role in enabling the development of future software systems that are able to self-adapt to changes that may occur in the system, its requirements, or the environment in which it is deployed.

The 12 carefully reviewed papers included in this state-of-the-art survey originate from the International Seminar on Software Engineering for Self-Adaptive Systems, held in Dagstuhl Castle, Germany, in January 2008. They examine the current state-of-the-art in the field, describing a wide range of approaches coming from different strands of software engineering, and present future challenges facing this ever-resurgent and challenging field of research. Also included in this book is an invited roadmap paper on the research challenges facing self-adaptive systems within the area of software engineering, based on discussions at the Dagstuhl Seminar and put together by several of its participants. The papers have been divided into topical sections on architecture-based self-adaptation, context-aware and model-driven self-adaptation, and self-healing. These are preceded by three research roadmap papers.




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Computer Vision and Computer Graphics - Theory and Applications: International Conference, VISIGRAPP 2008, Funchal-Madeira, Portugal, January 22-25, ... in Computer and Information Science)

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Computer Vision and Computer Graphics - Theory and Applications: International Conference, VISIGRAPP 2008, Funchal-Madeira, Portugal, January 22-25, ... in Computer and Information Science) Overview


This book constitutes the refereed proceedings of the International Conference, VISIGRAPP 2008, the Joint Conference on Computer Vision Theory and Applications (VISAPP) and Computer Graphics Theory and Applications (GRAPP), held in Funchal-Madeira, Portugal, in January 2008.

The 20 revised full papers presented were carefully reviewed and selected from a total of 374 submissions. The papers are organized in topical sections on geometry and modeling, rendering, interactive environments, image formation and processing, image analysis, image understanding, as well as motion, tracking and stereo vision.




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Advances in Biometrics: International Conference, ICB 2006, Hong Kong, China, January 5-7, 2006, Proceedings (Lecture Notes in Computer Science / ... Vision, Pattern Recognition, and Graphics)

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Advances in Biometrics: International Conference, ICB 2006, Hong Kong, China, January 5-7, 2006, Proceedings (Lecture Notes in Computer Science / ... Vision, Pattern Recognition, and Graphics) Feature


  • ISBN13: 9783540311119
  • Condition: USED - Like New
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Advances in Biometrics: International Conference, ICB 2006, Hong Kong, China, January 5-7, 2006, Proceedings (Lecture Notes in Computer Science / ... Vision, Pattern Recognition, and Graphics) Overview


This book constitutes the refereed proceedings of the International Conference on Biometrics, ICB 2006, held in Hong Kong, China in January 2006. The book includes 104 revised full papers covering such areas of biometrics as the face, fingerprint, iris, speech and signature, biometric fusion and performance evaluation, gait, keystrokes, and more. In addition the results of the Face Authentication Competition (FAC 2006) are also announced in this volume.




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Graph-Theoretic Concepts in Computer Science: 31st International Workshop, WG 2005, Metz, France, June 23-25, 2005, Revised Selected Papers (Lecture ... Computer Science and General Issues)

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Graph-Theoretic Concepts in Computer Science: 31st International Workshop, WG 2005, Metz, France, June 23-25, 2005, Revised Selected Papers (Lecture ... Computer Science and General Issues) Overview


This book constitutes the thoroughly refereed post-proceedings of the 31st International Workshop on Graph-Theoretic Concepts in Computer Science, WG 2005, held in Metz, France in June 2005.

The 38 revised full papers presented together with 2 invited papers were carefully selected from 125 submissions. The papers provide a wealth of new results for various classes of graphs, graph computations, graph algorithms, and graph-theoretical applications in various fields. The workshop aims at uniting theory and practice by demonstrating how graph-theoretic concepts can be applied to various areas in Computer Science, or by extracting new problems from applications. The goal is to present recent research results and to identify and explore directions of future research.




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New Algorithms for Macromolecular Simulation (Lecture Notes in Computational Science and Engineering)

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New Algorithms for Macromolecular Simulation (Lecture Notes in Computational Science and Engineering) Overview


Molecular simulation is a widely used tool in biology, chemistry, physics and engineering. This book contains a collection of articles by leading researchers who are developing new methods for molecular modelling and simulation. Topics addressed here include: multiscale formulations for biomolecular modelling, such as quantum-classical methods and advanced solvation techniques; protein folding methods and schemes for sampling complex landscapes; membrane simulations; free energy calculation; and techniques for improving ergodicity. The book is meant to be useful for practitioners in the simulation community and for those new to molecular simulation who require a broad introduction to the state of the art.




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Computational Science and Its Applications - ICCSA 2010: International Conference, Fukuoka, Japan, March 23-26, Proceedings, Part I (Lecture Notes in ... Computer Science and General Issues)

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Computational Science and Its Applications - ICCSA 2010: International Conference, Fukuoka, Japan, March 23-26, Proceedings, Part I (Lecture Notes in ... Computer Science and General Issues) Overview


The four-volume set LNCS 6016 - 6019 constitutes the refereed proceedings of the International Conference on Computational Science and Its Applications, ICCSA 2010, held in Fukuoka, Japan, in March 2010. The four volumes contain papers presenting a wealth of original research results in the field of computational science, from foundational issues in computer science and mathematics to advanced applications in virtually all sciences making use of computational techniques. The topics of the fully refereed papers are structured according to the five major conference themes: computational methods, algorithms and scientific application, high performance computing and networks, geometric modelling, graphics and visualization, advanced and emerging applications, and information systems and technologies. Moreover, submissions from more than 30 special sessions and workshops contribute to this publication. These cover These cover topics such as geographical analysis, urban modeling, spatial statistics, wireless and ad hoc networking, logical, scientific and computational aspects of pulse phenomena in transitions, high-performance computing and information visualization, sensor network and its applications, molecular simulations structures and processes, collective evolutionary systems, software engineering processes and applications, molecular simulations structures and processes, internet communication security, security and privacy in pervasive computing environments, and mobile communications.


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Computer Simulation of Polymers (Polymer Science and Technology)

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Computer Simulation of Polymers (Polymer Science and Technology) Overview


The "Polymer Science and Technology Series" systematically covers a wide range of key areas in polymer technology. Each volume in the series focuses on an individual area of importance in the polymer industry and is edited by acknowledged experts in the field. It takes a detailed look at the complex problems of time and size scaling in molecular modelling and simulation and includes not only atomistic modelling, but also coarse-grained modelling which allows longer time-scales and therefore, larger systems to be studied. Coverage includes applications of: molecular modelling; molecular dynamics and Monte Carlo methods (statistical methods of modelling using random sampling). The book assumes a background knowledge of synthetic polymer properties and simulation.


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Medical Imaging and Augmented Reality: 4th International Workshop Tokyo, Japan, August 1-2, 2008, Proceedings (Lecture Notes in Computer Science / ... Vision, Pattern Recognition, and Graphics)

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Medical Imaging and Augmented Reality: 4th International Workshop Tokyo, Japan, August 1-2, 2008, Proceedings (Lecture Notes in Computer Science / ... Vision, Pattern Recognition, and Graphics) Overview


This book constitutes the refereed proceedings of the 4th International Workshop on Medical Imaging and Augmented Reality, MIAR 2008, held in Tokyo, Japan, in August 2008.

The 44 revised full papers presented together with 3 invited papers were carefully reviewed and selected from 90 submissions. The papers are organized in topical sections on surgical planning and simulation, medical image computing, image analysis, shape modeling and morphometry, image-guided robotics, image-guided intervention, interventional imaging, image registration, augmented reality, and image segmentation.




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Coordination Languages and Models: Second International Conference, COORDINATION'97, Berlin, Germany, September 1-3, 1997, Proceedings (Lecture Notes in Computer Science)

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Coordination Languages and Models: Second International Conference, COORDINATION'97, Berlin, Germany, September 1-3, 1997, Proceedings (Lecture Notes in Computer Science) Overview


This book constitutes the refereed proceedings of the Second International Conference on Coordination Models and Languages, COORDINATION '97, held in Berlin, Germany, in September 1997. The 22 revised full papers and 6 posters presented in the book were carefully reviewed and selected from a total of 69 submissions. Also included are three invited papers. The papers are devoted to an emerging class of languages and models, which have been variously termed coordination languages, configuration languages, and architectural description languages. These formalisms provide a clean separation between software components and their interaction in the overall software organization, which is particularly important for large-scale applications and open systems.


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User Modeling 2003: 9th International Conference, UM 2003, Johnstown, PA, USA, June 22-26, 2003, Proceedings (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)

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User Modeling 2003: 9th International Conference, UM 2003, Johnstown, PA, USA, June 22-26, 2003, Proceedings (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence) Overview


This book constitutes the refereed proceedings of the 9th International Conference on User Modeling, UM 2003, held in Johnstown, PA, USA in June 2003.

The 20 revised full papers and 28 revised poster papers presented together with 12 abstracts were carefully reviewed and selected from 106 submissions. The papers are organized in topical sections on adaptive hypermedia, adaptive Web, natural language and dialogue, plan recognition, evaluation, emerging issues of user modeling, group modeling and cooperation, applications, student modeling, learning environments - natural language and paedagogy, and mobile and ubiquitous computing.


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Motion in Games: Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009 (Lecture Notes in Computer Science / Image ... Vision, Pattern Recognition, and Graphics)

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Motion in Games: Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009 (Lecture Notes in Computer Science / Image ... Vision, Pattern Recognition, and Graphics) Overview


This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Zeist, The Netherlands, in November 2009.

The 23 papers presented in this volume were carefully reviewed and selected. The topics covered are avoidance behaviour, behaviour and affect, crowd simulation, motion analysis and synthesis, navigation and steering, physics, rendering and video.




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Motion in Games: Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010, Proceedings (Lecture Notes in Computer Science ... Vision, Pattern Recognition, and Graphics)

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Motion in Games: Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010, Proceedings (Lecture Notes in Computer Science ... Vision, Pattern Recognition, and Graphics) Overview


This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010. The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.


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Computational Materials Science (NATO Science)

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Computational Materials Science (NATO Science) Overview


Computer modeling techniques are now widely used in all scientific disciplines. A particularly fruitful area of application is the field of materials science, where computational methods are now indispensable tools in studying the structure, properties and reactivities of materials. The field has expanded very rapidly in recent years owing both to the continuing exponential growth in hardware performance and the ongoing developments in techniques and algorithms. This book aims to give a survey of the fundamental methodologies and an illustrative range of contemporary applications. The field is now so large that the latter is necessarily selective, and our focus is on inorganic (especially oxide) materials and semiconductors, where there have been many important and exciting recent developments.


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Articulated Motion and Deformable Objects: Third International Workshop, AMDO 2004, Palma de Mallorca, Spain, September 22-24, 2004, Proceedings (Lecture Notes in Computer Science)

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Articulated Motion and Deformable Objects: Third International Workshop, AMDO 2004, Palma de Mallorca, Spain, September 22-24, 2004, Proceedings (Lecture Notes in Computer Science) Overview


This book constitutes the refereed proceedings of the Third International Workshop on Articulated Motion and Deformable Objects, AMDO 2004, held in Palma de Mallorca, Spain in September 2004.

The 25 revised full papers presented were carefully reviewed and selected for inclusion in the book. Among the topics addressed are geometric and physical modeling of deformable objects, motion analysis, articulated models and animation, visualization of deformable models, 3D recovery from motion, single or multiple human motion analysis and synthesis, applications of deformable models and motion analysis, face tracking, recovering and recognition models, and virtual and augmented reality systems.




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Computer Simulations of Surfaces and Interfaces (NATO Science Series II: Mathematics, Physics and Chemistry)

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Computer Simulations of Surfaces and Interfaces (NATO Science Series II: Mathematics, Physics and Chemistry) Overview


Studies of surfaces and interactions between dissimilar materials or phases are vital for modern technological applications. Computer simulation methods are indispensable in such studies and this book contains a substantial body of knowledge about simulation methods as well as the theoretical background for performing computer experiments and analyzing the data. The book is self-contained, covering a range of topics from classical statistical mechanics to a variety of simulation techniques, including molecular dynamics, Langevin dynamics and Monte Carlo methods. A number of physical systems are considered, including fluids, magnets, polymers, granular media, and driven diffusive systems. The computer simulation methods considered include both standard and accelerated versions. The simulation methods are clearly related to the fundamental principles of thermodynamics and statistical mechanics.


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Robot Vision: Second International Workshop, RobVis 2008, Auckland, New Zealand, February 18-20, 2008, Proceedings (Lecture Notes in Computer Science / ... Vision, Pattern Recognition, and Graphics)

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Robot Vision: Second International Workshop, RobVis 2008, Auckland, New Zealand, February 18-20, 2008, Proceedings (Lecture Notes in Computer Science / ... Vision, Pattern Recognition, and Graphics) Overview


This book constitutes the refereed proceedings of the Second International Workshop on Robot Vision, RobVis 2008, held in Auckland, New Zealand, in February 2008.

The 21 revised full papers presented together with 15 posters papers were carefully reviewed and selected from 59 submissions. The papers and posters are organized in topical sections on motion analysis, stereo vision, robot vision, computer vision, visual inspection, urban vision, and the poster section.




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3D Structure from Multiple Images of Large-Scale Environments: European Workshop, SMILE'98, Freiburg, Germany, June 6-7, 1998, Proceedings (Lecture Notes in Computer Science)

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3D Structure from Multiple Images of Large-Scale Environments: European Workshop, SMILE'98, Freiburg, Germany, June 6-7, 1998, Proceedings (Lecture Notes in Computer Science) Overview


This book constitutes the strictly refereed post-workshop proceedings of the European Workshop on 3D Structure from Multiple Images of Large-Scale Environments, SMILE'98, held in conjunction with ECCV'98 in Freiburg, Germany, in June 1998. The 21 revised full papers presented went through two cycles of reviewing and were carefully selected for inclusion in the book. The papers are organized in sections on multiview relations and correspondence search, 3D structure from multiple images, callibration and reconstruction using scene constraints, range integration and augmented reality application.


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Social Science Microsimulation

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Social Science Microsimulation Overview


This book gives an overview of the state of the art in five different approaches to social science simulation on the individual level. The volume contains microanalytical simulation models designed for policy implementation and evaluation, multilevel simulation methods designed for detecting emergent phenomena, dynamical game theory applications, the use of cellular automata to explain the emergence of structure in social systems, and multi-agent models using the experience from distributed artificial intelligence applied to special phenomena. The book collects the results of an international conference which brought together social scientists and computer scientists both engaged in a wide range of simulation approaches for the first time.


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Automated Modeling of Physical Systems (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)

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Automated Modeling of Physical Systems (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence) Overview


This book is based on the author's PhD thesis which was selected during the 1993 ACM Doctoral Dissertation Competition as one of the three best submissions. This monograph investigates the problem of selecting adequate models for reasoning about physical systems and applications to engineering problem solving. An elegant treatment of both the theoretical and practical sides are presented: the problem is precisely formalized, its computational complexity is analyzed in detail, and an efficient algorithm for finding adequate models is derived; on the practical side, a methodology for building systems that automatically construct adequate models is provided, and implementational aspects and tests are described.


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Qualitative Representation of Spatial Knowledge (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)

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Qualitative Representation of Spatial Knowledge (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence) Overview


This book develops, for the first time, a qualitative model for the representation of spatial knowledge based only on locative relations between the objects involved.
The core of this book is devoted to the study of qualitative inference methods that take into account the rich structure of space. These methods can be applied to quite a number of areas characterized by uncertain or incomplete knowledge, as for example geographic information systems, robot control, computer-aided architectural design, and natural language information systems.


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