Showing posts with label Computer. Show all posts
Showing posts with label Computer. Show all posts

Software Engineering for Self-Adaptive Systems (Lecture Notes in Computer Science / Programming and Software Engineering)

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Software Engineering for Self-Adaptive Systems (Lecture Notes in Computer Science / Programming and Software Engineering) Overview


Although the self-adaptability of systems has been studied in a wide range of disciplines, from biology to robotics, only recently has the software engineering community recognized its key role in enabling the development of future software systems that are able to self-adapt to changes that may occur in the system, its requirements, or the environment in which it is deployed.

The 12 carefully reviewed papers included in this state-of-the-art survey originate from the International Seminar on Software Engineering for Self-Adaptive Systems, held in Dagstuhl Castle, Germany, in January 2008. They examine the current state-of-the-art in the field, describing a wide range of approaches coming from different strands of software engineering, and present future challenges facing this ever-resurgent and challenging field of research. Also included in this book is an invited roadmap paper on the research challenges facing self-adaptive systems within the area of software engineering, based on discussions at the Dagstuhl Seminar and put together by several of its participants. The papers have been divided into topical sections on architecture-based self-adaptation, context-aware and model-driven self-adaptation, and self-healing. These are preceded by three research roadmap papers.




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Computer Modeling and Simulations of Complex Biological Systems: Second Edition

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Computer Modeling and Simulations of Complex Biological Systems: Second Edition Overview


This unique text explores the use of innovative modeling techniques in effecting a better understanding of complex diseases such as AIDS and cancer. From a way of representing the computational properties of protein-folding problems to computer simulation of bimodal neurons and networks, Computer Modeling and Simulations of Complex Biological Systems examines several modeling methodologies and integrates them across a variety of disciplines. This interdisciplinary approach suggests new ways to solve complex problems pertaining to biological systems. Written in clear and simple terms appropriate for both the novice and the experienced researcher, the book presents a step-by-step approach to the subject and includes numerous examples that explain the concepts presented in the text.


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Computer Vision and Computer Graphics - Theory and Applications: International Conference, VISIGRAPP 2008, Funchal-Madeira, Portugal, January 22-25, ... in Computer and Information Science)

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Computer Vision and Computer Graphics - Theory and Applications: International Conference, VISIGRAPP 2008, Funchal-Madeira, Portugal, January 22-25, ... in Computer and Information Science) Overview


This book constitutes the refereed proceedings of the International Conference, VISIGRAPP 2008, the Joint Conference on Computer Vision Theory and Applications (VISAPP) and Computer Graphics Theory and Applications (GRAPP), held in Funchal-Madeira, Portugal, in January 2008.

The 20 revised full papers presented were carefully reviewed and selected from a total of 374 submissions. The papers are organized in topical sections on geometry and modeling, rendering, interactive environments, image formation and processing, image analysis, image understanding, as well as motion, tracking and stereo vision.




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Smart Graphics: 5th International Symposium, SG 2005, Frauenwörth Cloister, Germany, August 22-24, 2005, Proceedings (Lecture Notes in Computer ... Vision, Pattern Recognition, and Graphics)

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Smart Graphics: 5th International Symposium, SG 2005, Frauenwörth Cloister, Germany, August 22-24, 2005, Proceedings (Lecture Notes in Computer ... Vision, Pattern Recognition, and Graphics) Overview


This book constitutes the refereed proceedings of the 5th International Symposium on Smart Graphics, SG 2005, held in Frauenwörth Cloister, Germany in August 2005.

The 26 revised full papers presented were carefully reviewed and selected for presentation. The papers address smart graphics issues from the points of view of computer graphics, artificial intelligence, cognitive science, graphic design, and fine art; they are organized in topical sections on synthetic characters and virtual worlds, generating visual displays, text and graphics, 3D interaction and modeling, novel interaction paradigms, and poster presentations and demos.




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Advances in Biometrics: International Conference, ICB 2006, Hong Kong, China, January 5-7, 2006, Proceedings (Lecture Notes in Computer Science / ... Vision, Pattern Recognition, and Graphics)

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Advances in Biometrics: International Conference, ICB 2006, Hong Kong, China, January 5-7, 2006, Proceedings (Lecture Notes in Computer Science / ... Vision, Pattern Recognition, and Graphics) Feature


  • ISBN13: 9783540311119
  • Condition: USED - Like New
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Advances in Biometrics: International Conference, ICB 2006, Hong Kong, China, January 5-7, 2006, Proceedings (Lecture Notes in Computer Science / ... Vision, Pattern Recognition, and Graphics) Overview


This book constitutes the refereed proceedings of the International Conference on Biometrics, ICB 2006, held in Hong Kong, China in January 2006. The book includes 104 revised full papers covering such areas of biometrics as the face, fingerprint, iris, speech and signature, biometric fusion and performance evaluation, gait, keystrokes, and more. In addition the results of the Face Authentication Competition (FAC 2006) are also announced in this volume.




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Computer Graphics and Geometric Modelling: Implementation & Algorithms (v. 1)

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Computer Graphics and Geometric Modelling: Implementation & Algorithms (v. 1) Overview


Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Implementation and Algorithms, covers the computer graphics part of the field of geometric modelling and includes all the standard computer graphics topics. The first part deals with basic concepts and algorithms and the main steps involved in displaying photorealistic images on a computer. The second part covers curves and surfaces and a number of more advanced geometric modelling topics including intersection algorithms, distance algorithms, polygonizing curves and surfaces, trimmed surfaces, implicit curves and surfaces, offset curves and surfaces, curvature, geodesics, blending etc. The third part touches on some aspects of computational geometry and a few special topics such as interval analysis and finite element methods. The volume includes two companion programs.


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Graph-Theoretic Concepts in Computer Science: 31st International Workshop, WG 2005, Metz, France, June 23-25, 2005, Revised Selected Papers (Lecture ... Computer Science and General Issues)

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Graph-Theoretic Concepts in Computer Science: 31st International Workshop, WG 2005, Metz, France, June 23-25, 2005, Revised Selected Papers (Lecture ... Computer Science and General Issues) Overview


This book constitutes the thoroughly refereed post-proceedings of the 31st International Workshop on Graph-Theoretic Concepts in Computer Science, WG 2005, held in Metz, France in June 2005.

The 38 revised full papers presented together with 2 invited papers were carefully selected from 125 submissions. The papers provide a wealth of new results for various classes of graphs, graph computations, graph algorithms, and graph-theoretical applications in various fields. The workshop aims at uniting theory and practice by demonstrating how graph-theoretic concepts can be applied to various areas in Computer Science, or by extracting new problems from applications. The goal is to present recent research results and to identify and explore directions of future research.




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An Introduction to NURBS: With Historical Perspective (The Morgan Kaufmann Series in Computer Graphics)

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An Introduction to NURBS: With Historical Perspective (The Morgan Kaufmann Series in Computer Graphics) Overview



The latest from a computer graphics pioneer, An Introduction to NURBS is the ideal resource for anyone seeking a theoretical and practical understanding of these very important curves and surfaces. Beginning with Bézier curves, the book develops a lucid explanation of NURBS curves, then does the same for surfaces, consistently stressing important shape design properties and the capabilities of each curve and surface type. Throughout, it relies heavily on illustrations and fully worked examples that will help you grasp key NURBS concepts and deftly apply them in your work. Supplementing the lucid, point-by-point instructions are illuminating accounts of the history of NURBS, written by some of its most prominent figures.


Whether you write your own code or simply want deeper insight into how your computer graphics application works, An Introduction to NURBS will enhance and extend your knowledge to a degree unmatched by any other resource.

* Presents vital information with applications in many different areas: CAD, scientific visualization, animation, computer games, and more.
* Facilitates accessiblity to anyone with a knowledge of first-year undergraduate mathematics.
* Details specific NURBS-based techniques, including making cusps with B-spline curves and conic sections with rational B-spline curves.
* Presents all important algorithms in easy-to-read pseudocode-useful for both implementing them and understanding how they work.
* Provides C-code implementations of worked examples at http://www.mkp.com/nurbs.
* Includes complete references to additional NURBS resources.


An Introduction to NURBS: With Historical Perspective (The Morgan Kaufmann Series in Computer Graphics) Specifications


Curve and surface computer modeling is far more complex than what you see on screen. It is quite a feat to convert a data set into a visual image, and a bigger trick to convert it into a recognizable dimensional object that you can turn as if you were holding it in your hand. The mathematical heroes who paved the road to this point are acknowledged eloquently in David Rogers's An Introduction to NURBS with Historical Perspective.

Rogers himself is a figure in computer graphics history, having penned Mathematical Elements for Computer Graphics and Procedural Elements for Computer Graphics. In An Introduction to NURBS, he takes us on a mathematical journey that introduces the concept and details of non-uniform rational B-splines, while simultaneously shedding light on the mathematical wizards that make NURBS possible.

This is a hardcover textbook (not light reading) with enough equations and pseudocode to satisfy even the hungriest of math theorists. With seven chapters, starting with "Curve and Surface Representation" through "B-Spline Curves" to "Bzier Surfaces," the book is a thorough primer for those who are working toward understanding computer graphic modeling.

What really sets this book apart from other texts, however, is the closing portion of each chapter, in which readers get a historical perspective of the current state of the art in curve and surface mathematics, in passages written by such luminaries as Robin Forrest (Bzier curves), Rich Riesenfeld (B-splines), and Lewis Knapp (rational B-splines). --Mike Caputo

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Advances in Computer Graphics: 24th Computer Graphics International Conference, CGI 2006, Hangzhou, China, June 26-28, 2006, Proceedings (Lecture ... Vision, Pattern Recognition, and Graphics)

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Advances in Computer Graphics: 24th Computer Graphics International Conference, CGI 2006, Hangzhou, China, June 26-28, 2006, Proceedings (Lecture ... Vision, Pattern Recognition, and Graphics) Overview


This is the refereed proceedings of the 24th Computer Graphics International Conference, CGI 2006. The 38 revised full papers and 37 revised short papers presented were carefully reviewed. The papers are organized in topical sections on rendering and texture, efficient modeling and deformation, digital geometry processing, shape matching and shape analysis, face, virtual reality, motion and image, as well as CAGD.




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Computational Science and Its Applications - ICCSA 2010: International Conference, Fukuoka, Japan, March 23-26, Proceedings, Part I (Lecture Notes in ... Computer Science and General Issues)

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Computational Science and Its Applications - ICCSA 2010: International Conference, Fukuoka, Japan, March 23-26, Proceedings, Part I (Lecture Notes in ... Computer Science and General Issues) Overview


The four-volume set LNCS 6016 - 6019 constitutes the refereed proceedings of the International Conference on Computational Science and Its Applications, ICCSA 2010, held in Fukuoka, Japan, in March 2010. The four volumes contain papers presenting a wealth of original research results in the field of computational science, from foundational issues in computer science and mathematics to advanced applications in virtually all sciences making use of computational techniques. The topics of the fully refereed papers are structured according to the five major conference themes: computational methods, algorithms and scientific application, high performance computing and networks, geometric modelling, graphics and visualization, advanced and emerging applications, and information systems and technologies. Moreover, submissions from more than 30 special sessions and workshops contribute to this publication. These cover These cover topics such as geographical analysis, urban modeling, spatial statistics, wireless and ad hoc networking, logical, scientific and computational aspects of pulse phenomena in transitions, high-performance computing and information visualization, sensor network and its applications, molecular simulations structures and processes, collective evolutionary systems, software engineering processes and applications, molecular simulations structures and processes, internet communication security, security and privacy in pervasive computing environments, and mobile communications.


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Computer Simulation of Polymers (Polymer Science and Technology)

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Computer Simulation of Polymers (Polymer Science and Technology) Overview


The "Polymer Science and Technology Series" systematically covers a wide range of key areas in polymer technology. Each volume in the series focuses on an individual area of importance in the polymer industry and is edited by acknowledged experts in the field. It takes a detailed look at the complex problems of time and size scaling in molecular modelling and simulation and includes not only atomistic modelling, but also coarse-grained modelling which allows longer time-scales and therefore, larger systems to be studied. Coverage includes applications of: molecular modelling; molecular dynamics and Monte Carlo methods (statistical methods of modelling using random sampling). The book assumes a background knowledge of synthetic polymer properties and simulation.


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The Computer Font Book

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The Computer Font Book Overview


Designed to be useful to graphic designers, desktop publishers, CAD/CAM draftpersons, and hardware/software systems managers, this font primer discusses basic styles, standareds, formats, compression methods, and much more.


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Medical Imaging and Augmented Reality: 4th International Workshop Tokyo, Japan, August 1-2, 2008, Proceedings (Lecture Notes in Computer Science / ... Vision, Pattern Recognition, and Graphics)

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Medical Imaging and Augmented Reality: 4th International Workshop Tokyo, Japan, August 1-2, 2008, Proceedings (Lecture Notes in Computer Science / ... Vision, Pattern Recognition, and Graphics) Overview


This book constitutes the refereed proceedings of the 4th International Workshop on Medical Imaging and Augmented Reality, MIAR 2008, held in Tokyo, Japan, in August 2008.

The 44 revised full papers presented together with 3 invited papers were carefully reviewed and selected from 90 submissions. The papers are organized in topical sections on surgical planning and simulation, medical image computing, image analysis, shape modeling and morphometry, image-guided robotics, image-guided intervention, interventional imaging, image registration, augmented reality, and image segmentation.




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Coordination Languages and Models: Second International Conference, COORDINATION'97, Berlin, Germany, September 1-3, 1997, Proceedings (Lecture Notes in Computer Science)

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Coordination Languages and Models: Second International Conference, COORDINATION'97, Berlin, Germany, September 1-3, 1997, Proceedings (Lecture Notes in Computer Science) Overview


This book constitutes the refereed proceedings of the Second International Conference on Coordination Models and Languages, COORDINATION '97, held in Berlin, Germany, in September 1997. The 22 revised full papers and 6 posters presented in the book were carefully reviewed and selected from a total of 69 submissions. Also included are three invited papers. The papers are devoted to an emerging class of languages and models, which have been variously termed coordination languages, configuration languages, and architectural description languages. These formalisms provide a clean separation between software components and their interaction in the overall software organization, which is particularly important for large-scale applications and open systems.


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Computer Generated Physical Properties (Computer Modeling for Environmental Management)

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Computer Generated Physical Properties (Computer Modeling for Environmental Management) Overview


Computer Generated Physical Properties offers the environmental scientist a basis to predict the properties of molecules and reengineer them to remove those properties that are harmful to the environment. This technology is currently used in other fields and is now becoming popular in the environmental engineering field because of its pollution prevention and waste reduction capabilities.This book, interdisciplinary in scope, treats the physical properties of matter as generated by computers. It covers a wide variety of topics pointing towards synthesizing new molecules to substitute for reactants, intermediaries, and products in industrial processes with better physical and environmental properties than the original. The author achieves this with a spreadsheet program called SYNPROPS that operates on a PC computer with optimization features. A radar type graph - one for each property - visually sorts the various groups in order of their contribution to the property, creating the necessity for a computer to obtain answers for the structure of the optimum molecules for substitution or synthesis.The author discusses applications to biologically active molecules without side effects, including antineoplatic drugs. Additionally, he demonstrates model compounds and the applications of SYNPROPS' optimization and substitution. This book has everything you need to know about deriving properties and combinational chemistry from molecular structure.


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Reliable Methods for Computer Simulation, Volume 33: Error Control and Posteriori Estimates (Studies in Mathematics and its Applications)

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Reliable Methods for Computer Simulation, Volume 33: Error Control and Posteriori Estimates (Studies in Mathematics and its Applications) Overview


Recent decades have seen a very rapid success in developing numerical methods based on explicit control over approximation errors. It may be said that nowadays a new direction is forming in numerical analysis, the main goal of which is to develop methods ofreliable computations. In general, a reliable numerical method must solve two basic problems: (a) generate a sequence of approximations that converges to a solution and (b) verify the accuracy of these approximations. A computer code for such a method must consist of two respective blocks: solver and checker.

In this book, we are chiefly concerned with the problem (b) and try to present the main approaches developed for a posteriori error estimation in various problems.

The authors try to retain a rigorous mathematical style, however, proofs are constructive whenever possible and additional mathematical knowledge is presented when necessary. The book contains a number of new mathematical results and lists a posteriori error estimation methods that have been developed in the very recent time.

· computable bounds of approximation errors
· checking algorithms
· iteration processes
· finite element methods
· elliptic type problems
· nonlinear variational problems
· variational inequalities


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User Modeling 2003: 9th International Conference, UM 2003, Johnstown, PA, USA, June 22-26, 2003, Proceedings (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)

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User Modeling 2003: 9th International Conference, UM 2003, Johnstown, PA, USA, June 22-26, 2003, Proceedings (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence) Overview


This book constitutes the refereed proceedings of the 9th International Conference on User Modeling, UM 2003, held in Johnstown, PA, USA in June 2003.

The 20 revised full papers and 28 revised poster papers presented together with 12 abstracts were carefully reviewed and selected from 106 submissions. The papers are organized in topical sections on adaptive hypermedia, adaptive Web, natural language and dialogue, plan recognition, evaluation, emerging issues of user modeling, group modeling and cooperation, applications, student modeling, learning environments - natural language and paedagogy, and mobile and ubiquitous computing.


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Computer Simulation Studies in Condensed-Matter Physics XVI: Proceedings of the Fifteenth Workshop, Athens, GA, USA, February 24-28, 2003 (Springer Proceedings in Physics) (v. 16)

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Computer Simulation Studies in Condensed-Matter Physics XVI: Proceedings of the Fifteenth Workshop, Athens, GA, USA, February 24-28, 2003 (Springer Proceedings in Physics) (v. 16) Overview


This status report features the most recent developments in the field, spanning a wide range of topical areas in the computer simulation of condensed matter/materials physics. Both established and new topics are included, ranging from the statistical mechanics of classical magnetic spin models to electronic structure calculations, quantum simulations, and simulations of soft condensed matter. The book presents new physical results as well as novel methods of simulation and data analysis. Highlights of this volume include various aspects of non-equilibrium statistical mechanics, studies of properties of real materials using both classical model simulations and electronic structure calculations, and the use of computer simulation in teaching.




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Computer Simulation: A Practical Perspective

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Computer Simulation: A Practical Perspective Overview


This is a practical perspective on simulation aimed at working scientists and engineers. Amply illustrated, the book provides many examples with computer coding. New topics, such as animation, concept modeling, and logic transfer are covered in detail.


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Computer Vision -- ECCV 2006: 9th European Conference on Computer Vision, Graz, Austria, May 7-13, 2006, Proceedings, Part II (Lecture Notes in ... Vision, Pattern Recognition, and Graphics)

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Computer Vision -- ECCV 2006: 9th European Conference on Computer Vision, Graz, Austria, May 7-13, 2006, Proceedings, Part II (Lecture Notes in ... Vision, Pattern Recognition, and Graphics) Overview


The four-volume set comprising LNCS volumes 3951/3952/3953/3954 constitutes the refereed proceedings of the 9th European Conference on Computer Vision, ECCV 2006, held in Graz, Austria, in May 2006.

The 192 revised papers presented were carefully reviewed and selected from a total of 811 papers submitted. The four books cover the entire range of current issues in computer vision. The papers are organized in topical sections on recognition, statistical models and visual learning, 3D reconstruction and multi-view geometry, energy minimization, tracking and motion, segmentation, shape from X, visual tracking, face detection and recognition, illumination and reflectance modeling, and low-level vision, segmentation and grouping.




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