Showing posts with label Modeling. Show all posts
Showing posts with label Modeling. Show all posts

Computer Modeling and Simulations of Complex Biological Systems: Second Edition

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Computer Modeling and Simulations of Complex Biological Systems: Second Edition Overview


This unique text explores the use of innovative modeling techniques in effecting a better understanding of complex diseases such as AIDS and cancer. From a way of representing the computational properties of protein-folding problems to computer simulation of bimodal neurons and networks, Computer Modeling and Simulations of Complex Biological Systems examines several modeling methodologies and integrates them across a variety of disciplines. This interdisciplinary approach suggests new ways to solve complex problems pertaining to biological systems. Written in clear and simple terms appropriate for both the novice and the experienced researcher, the book presents a step-by-step approach to the subject and includes numerous examples that explain the concepts presented in the text.


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Digital Human Modeling: First International Conference, ICDHM 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, ... Applications, incl. Internet/Web, and HCI)

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Digital Human Modeling: First International Conference, ICDHM 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, ... Applications, incl. Internet/Web, and HCI) Overview


This book constitutes the refereed proceedings of the First International Conference on Digital Human Modeling, DHM 2007, held in Beijing, China in July 2007. The papers thoroughly cover the thematic area of digital human modeling, addressing the following major topics: shape and movement modeling and anthropometry, building and applying virtual humans, medical and rehabilitation applications, as well as industrial and ergonomic applications.




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Spatial Evolutionary Modeling (Spatial Information Systems)

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Spatial Evolutionary Modeling (Spatial Information Systems) Overview


Evolutionary models (e.g., genetic algorithms, artificial life), explored in other fields for the past two decades, are now emerging as an important new tool in GIS for a number of reasons. First, they are highly appropriate for modeling geographic phenomena. Secondly, geographical problems are often spatially separate (broken down into local or regional problems) and evolutionary algorithms can exploit this structure. Finally, the ability to store, manipulate, and visualize spatial data has increased to the point that space-time-attribute databases can be easily handled.


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*** Product Information and Prices Stored: Apr 24, 2011 18:10:10

VLSI Fault Modeling and Testing Techniques: (VLSI Design Automation Series)

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VLSI Fault Modeling and Testing Techniques: (VLSI Design Automation Series) Overview


VLSI systems are becoming very complex and difficult to test. Traditional stuck-at fault problems may be inadequate to model possible manufacturing defects in the integrated ciruit. Hierarchial models are needed that are easy to use at the transistor and functional levels. Stuck-open faults present severe testing problems in CMOS circuits, to overcome testing problems testable designs are utilized. Bridging faults are important due to the shrinking geometry of ICs. BIST PLA schemes have common features-controllability and observability - which are enhanced through additional logic and test points. Certain circuit topologies are more easily testable than others. The amount of reconvergent fan-out is a critical factor in determining realistic measures for determining test generation difficulty. Test implementation is usually left until after the VLSI data path has been synthesized into a structural description. This leads to investigation methodologies for performing design synthesis with test incorporation. These topics and more are discussed.


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Modeling of Metal Forming and Machining Processes: by Finite Element and Soft Computing Methods (Engineering Materials and Processes)

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Modeling of Metal Forming and Machining Processes: by Finite Element and Soft Computing Methods (Engineering Materials and Processes) Overview


The physics of metal forming and metal removing is normally expressed using non-linear partial differential equations which can be solved using the finite element method (FEM). However, when the process parameters are uncertain and/or the physics of the process is not well understood, soft computing techniques can be used with FEM or alone to model the process.

Using FEM, fuzzy set theory and neural networks as modeling tools; Modeling of Metal Forming and Machining Processes provides a complete treatment of metal forming and machining, and includes:

an explanation of FEM and its application to the modeling of manufacturing processes;

a discussion of the numerical difficulties of FEM;

chapters on the application of soft computing techniques in this modeling process.

The algorithms and solved examples included make Modeling of Metal Forming and Machining Processes of value to postgraduates, senior undergraduates, lecturers and researchers in these fields. R&D engineers and consultants for the manufacturing industry will also find it of use.




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3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation

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3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation Overview


Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine. This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering. Learn which applications are best for your needs and how you can get started making money in the 3D field. The companion website includes video tutorials, models, project files, and other resources. This book is endorsed by Daz3d.com and includes exclusive Daz3d models.



*Teaches the basics and principles behind creating 3D art with these tips and techniques that cover everything from texturing to painting and scripting to rendering *Filled with 30 print and video tutorials for written by Ami Chopine of GeekAtPlay.com and featuring new models from Daz3d.com! *Companion website includes models, animations, video tutorials, links, and more




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Computer Generated Physical Properties (Computer Modeling for Environmental Management)

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Computer Generated Physical Properties (Computer Modeling for Environmental Management) Overview


Computer Generated Physical Properties offers the environmental scientist a basis to predict the properties of molecules and reengineer them to remove those properties that are harmful to the environment. This technology is currently used in other fields and is now becoming popular in the environmental engineering field because of its pollution prevention and waste reduction capabilities.This book, interdisciplinary in scope, treats the physical properties of matter as generated by computers. It covers a wide variety of topics pointing towards synthesizing new molecules to substitute for reactants, intermediaries, and products in industrial processes with better physical and environmental properties than the original. The author achieves this with a spreadsheet program called SYNPROPS that operates on a PC computer with optimization features. A radar type graph - one for each property - visually sorts the various groups in order of their contribution to the property, creating the necessity for a computer to obtain answers for the structure of the optimum molecules for substitution or synthesis.The author discusses applications to biologically active molecules without side effects, including antineoplatic drugs. Additionally, he demonstrates model compounds and the applications of SYNPROPS' optimization and substitution. This book has everything you need to know about deriving properties and combinational chemistry from molecular structure.


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Enterprise Modeling and Computing With UML

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Enterprise Modeling and Computing With UML Overview


Enterprise Modeling and Computing with UML bridges two fields that are closely related, but are often studied in isolation: enterprise modeling and information systems modeling. The principal idea is to use a standard language for modeling information systems, UML, as a catalyst, and investigate its potential for modeling enterprises. Enterprise Modeling and Computing with UML shows both the potential and the limit of using UML in an enterprise modeling context and a broad spectrum of ideas for aligning the development of information systems with the management of an enterprise.


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*** Product Information and Prices Stored: Mar 11, 2011 00:50:16

User Modeling 2003: 9th International Conference, UM 2003, Johnstown, PA, USA, June 22-26, 2003, Proceedings (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)

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User Modeling 2003: 9th International Conference, UM 2003, Johnstown, PA, USA, June 22-26, 2003, Proceedings (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence) Overview


This book constitutes the refereed proceedings of the 9th International Conference on User Modeling, UM 2003, held in Johnstown, PA, USA in June 2003.

The 20 revised full papers and 28 revised poster papers presented together with 12 abstracts were carefully reviewed and selected from 106 submissions. The papers are organized in topical sections on adaptive hypermedia, adaptive Web, natural language and dialogue, plan recognition, evaluation, emerging issues of user modeling, group modeling and cooperation, applications, student modeling, learning environments - natural language and paedagogy, and mobile and ubiquitous computing.


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The Agent Modeling Language - AML: A Comprehensive Approach to Modeling Multi-Agent Systems (Whitestein Series in Software Agent Technologies and Autonomic Computing)

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The Agent Modeling Language - AML: A Comprehensive Approach to Modeling Multi-Agent Systems (Whitestein Series in Software Agent Technologies and Autonomic Computing) Overview


Multi-agent systems are already a focus of studies for more than 25 years. Despite substantial effort of an active research community, modeling of multi-agent systems still lacks complete and proper definition, general acceptance, and practical application. Due to the vast potential of these systems e.g., to improve the practice in software and to extent the applications that can feasibly be tackled, this book tries to provide a comprehensive modeling language - the Agent Modeling Language (AML) - as an extension of UML 2.0, concentrating on multi-agent systems and applications.


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Artificial Intelligence, Simulation, and Modeling

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Artificial Intelligence, Simulation, and Modeling Overview


This interdisciplinary approach to computer modeling addresses both traditional simulationists seeking the greater representational flexibility and ease of use that AI techniques offer, and computer scientists seeking the greater power and realism that rigorous simulation techniques can provide. First section reveals the theoretical underpinnings of AI and simulation. Second section describes application of simulation techniques to current problems in AI research. Third section discusses application of AI methods to simulation.


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*** Product Information and Prices Stored: Feb 21, 2011 05:20:06

3-D Human Modeling and Animation, First Edition

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3-D Human Modeling and Animation, First Edition Overview


"3-D Human Modeling and Animation fills a tremendous void that has become even more evident with the successful use of 3-D in movies like Disney's Toy Story. While there has been much written about drawing the human form in relation to art, commercial design, and 2-D cartooning, the subject of 3-D modeling and animation of the human form has been neglected at the same time that the use of 3-D tools has been exploding. It is my judgment that [this] book will become the reference that professional and student artists and animators turn to in order to master one of the most challenging yet exciting subjects to model and animate-the human form." -Nick Pavlovic, CEO, Visual Information Development, Inc., Monrovia, CA

Ideal for graphic designers, artists, and others, 3-D Human Modeling and Animation builds a bridge from traditional figure drawing, painting, and sculpture to the creation and animation of figures using computer technology.

With a step-by-step approach, the book leads readers through the process of modeling human figures, with specific yet flexible techniques that can be applied to many different hardware/software setups. Separate chapters cover different areas of the body, and contain everything readers need to know about proportion, basic design strategies, 3-D construction methods, and other essential information. The final chapters show how to prepare figures for animation and get them up and running-and jumping, walking, turning, and twisting!

Complete with illustrations, helpful exercises, and more, 3-D Human Modeling and Animation opens up a whole new world of creative possibilities to explore.


3-D Human Modeling and Animation, First Edition Specifications


Never forgetting that "the human form is the most valuable and challenging resource in fine art," 3-D Human Modeling and Animation helps make the transition from 2-D to 3-D--working with height, width, and now depth--easier. Student artists and animators learning or expanding their skills for modeling and animating digital humans will find this book a great resource.

Lessons and instruction begin by modeling the feet, progressing upward through the body, and then ending with the head (the head being the most complicated to create). The modeling approach you'll use involves skinning cross-sectional splines and contours, a system that uses a series of curved or straight outlines and then connects them. Students will find the various procedures used here helpful, no matter what software or hardware setup they're using.

In an example on human motion, you consider the movement of clothes on the human body, which tend to move separately--the swing of a skirt as it twirls opposite the human figure, for example. Animate your characters with secondary actions, the book suggests, so that their movements look more realistic and dramatic.

While there is no companion CD-ROM, this book offers plenty of illustrations, step-by-step instructions, and student exercises. Whether you're just learning to model or want to expand beyond your 2-D skills and make the leap into the 3-D arena, you'll find 3-D Human Modeling and Animation a good place to start. --Brooke Gilbert

Topics covered: the basics of modeling, seamless models, how body parts move, visual dynamics (rhythm, tension, direction), composition, directing the viewer's eyes, scene outlines, understanding lighting configurations, and animating humans.

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*** Product Information and Prices Stored: Feb 10, 2011 16:20:07

Call Center Performance Enhancment Using Simulation and Modeling (Customer Access Management)

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Call Center Performance Enhancment Using Simulation and Modeling (Customer Access Management) Overview


The management and design of the modern call center is becoming increasingly complicated due to such technological changes as the growth of the Internet, rising customer expectations, and re-engineering initiatives, including call routing and staffing strategies.

How call center analysts, managers, and consultants react to these changes determines whether the call center can fill its potential as a business's most visible strategic weapon. This book provides managers with an understanding of the role, value, and practical deployment of simulation-an exciting technology in the planning, management, and analysis of call centers. Simulation allows them to make better decisions and virtually eliminate the risk associated with improper implementations.

Useful guidelines enable call center analysts, managers, and consultants to make informed decisions in the use of simulation as a vehicle to responsibly manage change. By examining current and future trends in the call center and the simulation software industry, and by exploring the synergy that exists between them, the authors present the different elements of successful simulation strategies.


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Modeling and Planning for Sensor Based Intelligent Robot Systems (Series in Machine Perception and Artificial Intelligence)

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Modeling and Planning for Sensor Based Intelligent Robot Systems (Series in Machine Perception and Artificial Intelligence) Overview


This edited and reviewed volume consists of papers that were originally presented at a workshop in the Scientific Center at Schloss Dagstuhl, Germany. It gives an overview of the field and presents the latest developments in the areas of modeling and planning for sensor based robots. The particular topics addressed include active vision, sensor fusion, environment modeling, motion planning, robot navigation, distributed control architectures, reactive behavior, and others.


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Introduction to Simulation Modeling Using Gpss/PC (Book and 2 Disks)

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Introduction to Simulation Modeling Using Gpss/PC (Book and 2 Disks) Overview


A practical introduction to simulation theory and the GPSS/PC simulation language, this package is designed to help readers start modelling real-world manufacturing and service industry problems quickly. It aims to serve both as a tutorial and reference resource.


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*** Product Information and Prices Stored: Jan 13, 2011 03:20:12

Automated Modeling of Physical Systems (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)

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Automated Modeling of Physical Systems (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence) Overview


This book is based on the author's PhD thesis which was selected during the 1993 ACM Doctoral Dissertation Competition as one of the three best submissions. This monograph investigates the problem of selecting adequate models for reasoning about physical systems and applications to engineering problem solving. An elegant treatment of both the theoretical and practical sides are presented: the problem is precisely formalized, its computational complexity is analyzed in detail, and an efficient algorithm for finding adequate models is derived; on the practical side, a methodology for building systems that automatically construct adequate models is provided, and implementational aspects and tests are described.


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Real-Time Object-Oriented Modeling

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Real-Time Object-Oriented Modeling Overview


Are you looking for a more effective approach to real-time systems development? Real-Time Object-Oriented Modeling The development of real-time distributed systems is one of the most difficult engineering problems ever faced, taxing the capabilities of traditional real-time software development approaches. Real-Time Object-Oriented Modeling is the first book that brings together, in a single harmonious approach, the power of object-oriented concepts tailored specifically for real-time systems, with an iterative and incremental process based on the use of executable models. Developed by practitioners, the proven methodology described here is becoming a leader in the industry. Using a learn-by-example approach, this book offers:
* A single consistent set of graphical modeling concepts, chosen to improve developer effectiveness, which apply uniformly to analysis, design, and implementation. This reduces the learning curve to master the entire method and eliminates expensive discontinuities across different stages of development.
* An approach to the object paradigm that is easy to learn and that applies to the construction of reusable architectural design components, not just low-level language elements. This unleashes the true power of the object paradigm.
* Techniques for constructing executable models to gain early confidence in specifications and design decisions.
* Approaches to project management that deliver the benefits of the object paradigm and executable models.


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Methods in Neuronal Modeling - 2nd Edition: From Ions to Networks (Computational Neuroscience)

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Methods in Neuronal Modeling - 2nd Edition: From Ions to Networks (Computational Neuroscience) Overview


State-of-the-art neuronal modeling techniques. For computational neuroscientists and theoretical neurobiologists.


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Domain-Specific Modeling: Enabling Full Code Generation

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Domain-Specific Modeling: Enabling Full Code Generation Overview


"[The authors] are pioneers. . . . Few in our industry have their breadth of knowledge and experience."
—From the Foreword by Dave Thomas, Bedarra Labs

Domain-Specific Modeling (DSM) is the latest approach to software development, promising to greatly increase the speed and ease of software creation. Early adopters of DSM have been enjoying productivity increases of 500–1000% in production for over a decade. This book introduces DSM and offers examples from various fields to illustrate to experienced developers how DSM can improve software development in their teams.

Two authorities in the field explain what DSM is, why it works, and how to successfully create and use a DSM solution to improve productivity and quality. Divided into four parts, the book covers: background and motivation; fundamentals; in-depth examples; and creating DSM solutions. There is an emphasis throughout the book on practical guidelines for implementing DSM, including how to identify the necessary language constructs, how to generate full code from models, and how to provide tool support for a new DSM language. The example cases described in the book are available the book's Website, www.dsmbook.com, along with, an evaluation copy of the MetaEdit+ tool (for Windows, Mac OS X, and Linux), which allows readers to examine and try out the modeling languages and code generators.

Domain-Specific Modeling is an essential reference for lead developers, software engineers, architects, methodologists, and technical managers who want to learn how to create a DSM solution and successfully put it into practice.


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Theoretical Neuroscience: Computational and Mathematical Modeling of Neural Systems

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Theoretical Neuroscience: Computational and Mathematical Modeling of Neural Systems Feature


  • ISBN13: 9780262541855
  • Condition: New
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Theoretical Neuroscience: Computational and Mathematical Modeling of Neural Systems Overview


Theoretical neuroscience provides a quantitative basis for describing what nervous systems do, determining how they function, and uncovering the general principles by which they operate. This text introduces the basic mathematical and computational methods of theoretical neuroscience and presents applications in a variety of areas including vision, sensory-motor integration, development, learning, and memory.

The book is divided into three parts. Part I discusses the relationship between sensory stimuli and neural responses, focusing on the representation of information by the spiking activity of neurons. Part II discusses the modeling of neurons and neural circuits on the basis of cellular and synaptic biophysics. Part III analyzes the role of plasticity in development and learning. An appendix covers the mathematical methods used, and exercises are available on the book's Web site.


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