Showing posts with label Utrecht. Show all posts
Showing posts with label Utrecht. Show all posts

Motion in Games: Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010, Proceedings (Lecture Notes in Computer Science ... Vision, Pattern Recognition, and Graphics)

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Motion in Games: Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010, Proceedings (Lecture Notes in Computer Science ... Vision, Pattern Recognition, and Graphics) Overview


This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010. The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.


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Multi-Agent-Based Simulation VI: International Workshop, MABS 2005, Utrecht, The Netherlands, July 25, 2005, Revised and Invited Papers (Lecture Notes ... Notes in Artificial Intelligence) (v. 6)

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Multi-Agent-Based Simulation VI: International Workshop, MABS 2005, Utrecht, The Netherlands, July 25, 2005, Revised and Invited Papers (Lecture Notes ... Notes in Artificial Intelligence) (v. 6) Overview


This book constitutes the thoroughly refereed post-proceedings of the 6th International Workshop on Multi-Agent-Based Simulation, MABS 2005, held in Utrecht, The Netherlands in July 2005 as an associated event of AAMAS 2005, the main international conference on autonomous agents and multi-agent systems.

The 12 revised full papers presented together with 1 invited talk were carefully reviewed and selected from 28 submissions during two rounds of reviewing and improvement. The papers are organized in topical sections on coalition emergence, theories and models, applications, and environments.




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