Showing posts with label Wordware. Show all posts
Showing posts with label Wordware. Show all posts

LightWave 3D 8 Lighting (Wordware Game and Graphics Library)

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LightWave 3D 8 Lighting (Wordware Game and Graphics Library) Overview


Whether you are lighting your own scene or adding CG elements to a background image, LightWave 3D 8 Lighting can help you achieve your lighting goals. From a discussion of lighting principles and color theory to a number of tutorials demonstrating the application of lighting tools and concepts, the emphasis throughout is on making your lighting believable, accurate, and pleasing to the eye.

* Discover the new features in LightWave 3D 8 that can improve your lighting.
* Learn how angles, colors, shadows, light sources, and atmospheric conditions affect the emotional impact of a scene.
* Enhance effect lighting using projection images.
* Find out how to add effects such as radiosity, volumetrics, and lens flares.
* Understand the process that goes into planning and creating a production lighting rig.

ON THE CD:
* Images, objects, and scene files discussed in the book, including a 60-frame underwater texture image sequence used in the tutorials
* All the figures from the book


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*** Product Information and Prices Stored: Dec 26, 2010 15:20:07

LightWave 3D 8 Texturing (Wordware Game and Graphics Library)

Discount LightWave 3D 8 Texturing (Wordware Game and Graphics Library) :>>> limited time offer!



I got this book because I was very impressed by Leighs texturing tutorial she has on her website. On the positive side she does cover the basic concepts of shader settings and does so in a way that you can apply it to any 3D app youre using (Lightwave is old and obsolete 3D app, infact Leigh doesnt use Lightwave anymore). But I was a tad bit disappointed that it didnt go more into photoshop painting technics for creating textures (that might be an unfair critisism since this book is part of a Lightwave series). But the thing that really annoyed me about the book is that it was that the pics were all in B&W, and so color copys of the pics are included on the CD to be viewed on a computer. I mean why not just make this book an ebook and eliminate passing between a book and computer altogether? That is pretty cheap of the publisher to not print this book in color.




LightWave 3D 8 Texturing (Wordware Game and Graphics Library) Overview


Creating interesting and detailed surfaces for objects and characters in 3D is a process many artists find complex and confusing. LightWave 3D 8 Texturing demystifies this task with a thorough discussion of how to use the various LightWave 3D tools to create stunning textures.

* Utilize texturing theory to create any type of surface you wish. * Use the various options in the Surface Editor to affect your textures. * Work with textures using vertex color maps, gradients, weight maps, and image maps. * Manipulate layers in the Texture Editor. * Apply textures with projection techniques and UV maps. * Enhance your surfaces using image filters. * Create metal, wood, and organic surfaces by working through a series of tutorials.,

ON THE CD:

* Tutorial files and completed examples * Demo versions of Deep Paint 3D® and Deep UV™ from Right Hemisphere and BodyPaint 3D R2 from Maxon * Models from various artists for your own use * Color images of all the figures in the book


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*** Product Information and Prices Stored: Jul 24, 2010 09:20:07